Facilitating reading skill development through repeated practise.
At PLD, we believe the early attainment of decoding skill is important because this early skill accurately predicts later skills in the areas of word recognition and reading comprehension. Extensive research reports that children who get off to a slow start rarely become strong readers. Hence, students who learn to efficiently decode early will likely continue to improve in their reading ability. In comparison, the students that have poorly developed early decoding skills will tend to become increasingly distanced from the able readers.
By embedding specifically levelled reading words within Phonic Bingo Games – Stage 1, students are provided with a motivating method of skill development. For the students who require repeated practice in order to master phonic decoding, the games allow for this rehearsal. The bright and engaging phonic-bingo games have been designed to target 11 levels of early reading words:
Game 1: CVC words incorporating only 6 alphabet sounds.
Game 2: CVC words incorporating basically half of the alphabet.
Game 3: CVC words incorporating three-quarters of the alphabet.
Game 4: CVC words incorporating the entire alphabet.
Game 5: Words incorporating sh, ch and th.
Game 6: Words incorporating oo, ee and ck.
Game 7: CCVC words (i.e. incorporating initial consonant clusters).
Game 8: CVCC words (i.e. incorporating final consonant clusters).
Game 9: Words incorporating ar, or and er.
Game 10: Words incorporating ai and ay.
Game 11: Words incorporating oy and oi.
It is hoped that your students enjoy their phonic-based game experience and that they benefit from strengthened decoding, word recognition, and spelling skills. As a versatile tool, the bingo games can be played over and over again with an adult or peers.
Features:
11 bingo games (A5 size: 148.5mm high x 210mm wide).
Instruction cards
Bingo games incorporate CVC words introduced in four letter sound groups, Phonic themes: sh, ch, th; oo, ee, ck, CCVC words and CVCC words, Phonic themes: ar, or, er; ay, ai and oy, oi.
This is a PLD Individual Licence resource. By purchasing this licence, this program will be accessible as a digital flipbook that will be stored in your secure account on the PLD website and may only be accessed by an individual user, being the Purchaser.
The program will be accessible as a digital flipbook that can be accessed by the purchaser on any device for as long as the licence is active. An Individual Licence is valid for 12 months from the date of purchase.
Sharing of an Individual Licence or account credentials for the purpose of sharing an Individual Licence is a breach of Australian Copyright Law and PLD Terms of Use. For more information,
visit our Individual Licence FAQ.
Facilitating reading skill development through repeated practise.
At PLD, we believe the early attainment of decoding skill is important because this early skill accurately predicts later skills in the areas of word recognition and reading comprehension. Extensive research reports that children who get off to a slow start rarely become strong readers. Hence, students who learn to efficiently decode early will likely continue to improve in their reading ability. In comparison, the students that have poorly developed early decoding skills will tend to become increasingly distanced from the able readers.
By embedding specifically levelled reading words within Phonic Bingo Games – Stage 1, students are provided with a motivating method of skill development. For the students who require repeated practice in order to master phonic decoding, the games allow for this rehearsal. The bright and engaging phonic-bingo games have been designed to target 11 levels of early reading words:
Game 1: CVC words incorporating only 6 alphabet sounds.
Game 2: CVC words incorporating basically half of the alphabet.
Game 3: CVC words incorporating three-quarters of the alphabet.
Game 4: CVC words incorporating the entire alphabet.
Game 5: Words incorporating sh, ch and th.
Game 6: Words incorporating oo, ee and ck.
Game 7: CCVC words (i.e. incorporating initial consonant clusters).
Game 8: CVCC words (i.e. incorporating final consonant clusters).
Game 9: Words incorporating ar, or and er.
Game 10: Words incorporating ai and ay.
Game 11: Words incorporating oy and oi.
It is hoped that your students enjoy their phonic-based game experience and that they benefit from strengthened decoding, word recognition, and spelling skills. As a versatile tool, the bingo games can be played over and over again with an adult or peers.
Features:
11 bingo games (A5 size: 148.5mm high x 210mm wide).
Instruction cards
Bingo games incorporate CVC words introduced in four letter sound groups, Phonic themes: sh, ch, th; oo, ee, ck, CCVC words and CVCC words, Phonic themes: ar, or, er; ay, ai and oy, oi.
This is a PLD Whole School Licence resource.By purchasing this licence, this program will be accessible as a digital flipbook that will be stored in your secure account on the PLD website. The program will be accessible as a digital flipbook that teachers can access on any device for as long as the licence is active. A School Licence is valid for 12 months from the date of purchase and can be shared with all staff employed at the school.We highly recommend that either the Principal, Deputy Principal or a member of the admin team purchase the School Licence in order to manage the account and its users. For more information,visit our Whole School Licence FAQ.
Facilitating reading skill development through repeated practise.
At PLD, we believe the early attainment of decoding skill is important because this early skill accurately predicts later skills in the areas of word recognition and reading comprehension. Extensive research reports that children who get off to a slow start rarely become strong readers. Hence, students who learn to efficiently decode early will likely continue to improve in their reading ability. In comparison, the students that have poorly developed early decoding skills will tend to become increasingly distanced from the able readers.
By embedding specifically levelled reading words within Phonic Bingo Games – Stage 1, students are provided with a motivating method of skill development. For the students who require repeated practice in order to master phonic decoding, the games allow for this rehearsal. The bright and engaging phonic-bingo games have been designed to target 11 levels of early reading words:
Game 1: CVC words incorporating only 6 alphabet sounds.
Game 2: CVC words incorporating basically half of the alphabet.
Game 3: CVC words incorporating three-quarters of the alphabet.
Game 4: CVC words incorporating the entire alphabet.
Game 5: Words incorporating sh, ch and th.
Game 6: Words incorporating oo, ee and ck.
Game 7: CCVC words (i.e. incorporating initial consonant clusters).
Game 8: CVCC words (i.e. incorporating final consonant clusters).
Game 9: Words incorporating ar, or and er.
Game 10: Words incorporating ai and ay.
Game 11: Words incorporating oy and oi.
It is hoped that your students enjoy their phonic-based game experience and that they benefit from strengthened decoding, word recognition, and spelling skills. As a versatile tool, the bingo games can be played over and over again with an adult or peers.
Features:
11 bingo games (A5 size: 148.5mm high x 210mm wide).
Instruction cards
Bingo games incorporate CVC words introduced in four letter sound groups, Phonic themes: sh, ch, th; oo, ee, ck, CCVC words and CVCC words, Phonic themes: ar, or, er; ay, ai and oy, oi.
Books: PLD’s books may be used by the authorised purchaser within their classroom, however there are restrictions regarding modifying, copying or sharing. Full details can be found here.
School Licences: A School Licence allows access to a resource to be shared with an unlimited number of employees who are employed by the ‘Authorised purchaser’. These resources can be accessed by multiple users simultaneously and can be printed (subject to restrictions) or displayed by employees of the ‘Authorised purchaser’ within their classroom. Learn more here.
Downloadable resources & screening tools: These resources can be viewed, downloaded, printed and shared providing the resources are not modified in any way. Learn more here.
Breaches of Australian Copyright Law are taken seriously and may result in legal action being taken. Full copyright information can be found. Learn more here.
The document outlines how to implement PLD's literacy, Movement and Motor and Oral Language resources during the Early Years, Foundation, Year 1 & 2 and across Years 3 to 6. Each page provides suggested time frames and implementation recommendations.
The purpose of this document is to provide an implementation outline to assist schools in scheduling the PLD programs within a broad school-based strategy. When
At PLD we advocate for a strong junior primary process, in which the connections between classrooms and year levels is well organised. Most students require
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